#pragma once
#include "Block.h"
#include "BlockSpeed.h"

enum WAY
{
	LEFT=0, RIGHT,
	UP, DOWN,
};

class WayBlock : public Block
{
protected:
	BlockSpeed _way;
protected:
	WayBlock();
public:
	virtual void crashSufferBlock(Block* b);
};


class WayLeftBlock : public WayBlock
{
public:
	WayLeftBlock();
};

class WayRightBlock : public WayBlock
{
public:
	WayRightBlock();
};

class WayUpBlock : public WayBlock
{
public:
	WayUpBlock();
};

class WayDownBlock : public WayBlock
{
public:
	WayDownBlock();
};
